Jun 27, 2011

An ABC Retrospective

On July 4–9, 2011, I did a week-long retrospective series of America's Best Comics, known more casually as ABC.


In 1999, Alan Moore was working for Rob Liefeld's Awesome Entertainment, writing titles such as SUPREME ( a Superman homage) with Joe Bennett, Rick Veitch, and Chris Sprouse on art duties; GLORY (a Wonder Woman homage) with Brandon Peterson and Melinda Gebbie; and YOUNGBLOOD (not exactly a Teen Titans homage, but certainly based on that template) with Steve Skroce. With a couple of exceptions, that's a very elite group of artists, so when Awesome Entertainment folded, it didn't take long for Jim Lee to make Alan Moore an offer to start his own imprint under Wildstorm Productions.

Scott Dunbier, Jim Lee, and Alan Moore
Legend has it that Moore thought about it for a while, wandered around his house, looked through his work notebooks, and then saw a list of names that he'd just come up with one night. They were just names that had no ideas attached to them whatsoever, but they were the names that Moore pitched to Jim Lee when he accepted the offer. Moore brought the same stable of artists he had from Awesome, and when a Peterson, Skroce, and Bennett left, Jim Lee happily replaced them (with suggestions from Alex Ross) with  Kevin Nowlan, Kevin O'Neill, a young Gene Ha, Zander Cannon, and an unknown JH Williams III. When Jim Lee sold Wildstorm to DC Comics, Moore agreed to continue the imprint lest everyone lost their gigs, under the condition that DC would never tamper with his material, that Wildstorm would be the middleman, and that the DC bullet would never show up on the covers. It didn't quite work out that way, and that's partly why the ABC line didn't last more than seven years under Moore. But those seven years were a true marvel of writing, storytelling, and artwork. They were comics at their best.

The basic starting point of the ABC books was "What if Superman never showed up?", therefore changing the evolution of comics so that superheroes didn't have a monopoly on the market (although they would still be there on some level or another). None of the books were connected at first, and with the exception of one, they would all be connected at the end.

The titles are:
  • TOM STRONG, ABC's flagship character, who takes his inspiration mainly from Doc Savage
  • TOP 10, a police precinct of superpowered beings in a city full of superpowered beings
  • THE LEAGUE OF EXTRAORDINARY GENTLEMEN, a tale set in the late 19th Century, where literary figures Mina Murray (Dracula), Alan Quatermain (King Solomon's Mines), Dr. Jekyll and Mr. Hyde (uh, The Strange Case of Dr. Jekyll and Mr. Hyde), and, the Invisible Man (...The Invisible Man...) are brought together to carry out missions for the British government
  • TOMORROW STORIES, an anthology that featured Greyshirt (an homage to The Spirit), Jack B. Quick (somewhat an homage to Herbie), Splash Brannigan (a tribute to Harvey Kurtzman), The First American (a tribute to Joe Simon and Jack Kirby), and Cobweb (an experimental strip about a woman who didn't wear underwear)
  • PROMETHEA, a tale about myth, imagination, story, and magic. And also, the comic that means the most to me, personally.
  • A final word about America's Best Comics (In Which We Thank Alex and Todd)
The ABC books were very personal to me, and I hope you'll join me for the ride. If you've never read any of them, I hope you have fun discovering them. If you have, come with me next week, for a trip down memory lane, and to wander around with some old friends.

Jun 9, 2011

Comic Book Glossary: The Masking Effect

Welcome to a new installment of Comic Book Glossary! One of the aims of the Comics Cube! has always been to help out the newer readers who may be interested in, but aren't all that knowledgeable in comics, and one thing everyone needs to know if they're interested are the terms.Click here for the index!.

One thing that I mention quite a bit here is "the masking effect," which I learned from Scott McCloud in his book, UNDERSTANDING COMICS. The basic idea is that there are multiple levels of realism to one image. The characters would be drawn in a cartoony, blank style, while the background and surrounding objects would be drawn in a more realistic style.

For example, in the John Celardo–drawn TARZAN comic strips, which you can find on Comics.com, the little boy Ito, the point of identification for the young reader, is drawn with very few details on his face and a lot of expressiveness, while things like the elephant, the background, and even Tarzan himself are drawn with more realism.



Note also that Tarzan is more realistically rendered than Ito, but less so than the elephant.

The technique's intention is counterintuitive. The idea is that detail makes you a spectator, while the lack of such makes you a participant. I mean, when you see this, you project yourself. Anyone would:

This and the next image are from xkcd.

But when you add even a tiny bit of detail to it, it becomes less universal. "Everyone" becomes "everyone with this kind of hat."


So there. The idea is very sound. Because you can relate to people, characters that are meant to be relatable get the cartoony treatment. You can't relate to an elephant (unless it's Dumbo), so the elephant gets more detail.

I see the masking technique used a lot. But it also applies to anthropomorphized animals, mainly because we can still project ourselves into them, as proven by Disney and Looney Tunes. Here's a Carl Barks Uncle Scrooge page. Cartoonyness with the characters draws us into the story as participants; detail in the background makes us appreciate the beauty.


And of course, the whole "the background has to be realistic" isn't a strict rule. The "masking" just comes from making the lead characters identifiable. This is why I've always preferred GOOD-BYE CHUNKY RICE to BLANKETS. One makes you a spectator, the other makes you a participant. (See a more detailed explanation here.)

BLANKETS. Very specific features. You're a spectator.
But notice that Craig's features are less specific than Raina's.
This makes it easier to relate to him.
GOOD-BYE CHUNKY RICE. A turtle and a mouse.
You can see yourself in them. You're a participant.


Perhaps the most potent example of the masking effect is in comics' only Pulitzer Prize winner: Art Spiegelman's MAUS.


For those not in the know, the whole concept of MAUS is that it's Spiegelman interviewing his father Vladek about his experiences in the Holocaust. The Jews are portrayed as mice, while the Nazis are portrayed as cats. In an essay entitled "Little Orphan Annie's Eyeballs," found on THE COMPLETE MAUS CD, Spiegelman states:

In MAUS, the mouse heads are masks, virtually blank... a white screen that the reader can project upon...I found myself drawing every panel, every figure ... so as to pare it down to an essence, as if each panel was an attempt to invent a new word.

In fact, the cartoon is an abstraction, similar to the word.  Words generalize and stereotype meanings, and Spiegelman’s cartooning techniques only generalize and stereotype the events.  The same sets of lines are used to express certain emotions.  A basic v-shaped arch in place of the eyebrows conveys anger, while a straight line in place of the eye, as opposed to a big black dot, conveys squinting, which signifies that the character is joking, or telling a cheerful tale.  The arrangement of repetitive sets of lines and dots can be used to classify the graphics in MAUS as well as language.  In effect, Spiegelman succeeds in creating a new language, specifically for the novel.  Each illustration was of the bare essence of what it tried to convey, and it made all the rest of the details up to the readers’ imaginations.


By depersonalizing the characters with simplistic depictions, it makes the message of the story matter more.  One reviewer on the back of the book states that “the very artificiality of its surface makes it possible to imagine the reality beneath.” This is Spiegelman’s way of trying to show a story that is too disturbing and “profane to show directly,”  and allows the reader to experience it from a safe distance.   The open-ended nature of the visuals leaves the characters open for interpretation.  Because of the lack of detail put into faces and figures, the readers are left to infer characters’ backgrounds, details, and personality, based only on the previous information given.  By forcing readers into an interactive role, Spiegelman manages to keep them engaged in the tale should the biographic content grow to be tiresome.

And that's how the masking effect works. Remember this one, guys, because I tend to reference it a lot.

Jun 1, 2011

Comic Book Glossary

Greetings, loyal Cubers, and welcome to the index for Comic Book Glossary. One of the aims of the Comics Cube! has always been to help out the newer readers who may be interested in, but aren't all that knowledgeable in comics. So here we are, providing definitions for some comics terms.
Art Spiegelman's "Don't Get Around Much Anymore"
utilizes many techniques all in one page.

Although other indexes on the Cube place the items in chronological order, it's only right for me to do this in alphabetical order, since it is, after all, a glossary.

Bleed
Gutter
Masking Effect, The
Panel
Polyptych
Splash
Spread 
Transitions, Part 1 (action-to-action, subject-to-subject, scene-to-scene)
Transitions, Part 2 (moment-to-moment, aspect-to-aspect, non-sequitur)